![]() ![]() Export deals are VERY important for generating profits.Import deals will negatively impact your profits even if it doesn’t show! Usually importing adds 20% extra input costs.Do not use 1 Lumber mill for 4 logging camps. Balance your factories with raw materials.You will not see a penny of the promised cash until it is actually exported! There are advantages and disadvantages to a virtual profit. Meaning it was adjusted for import and export prices. I have actually seen 8 logging camps with halted production because each of them had stored 3000 logs and the Lumber Mill could not keep up. You have basically destroyed your economy by creating an imbalance. You will have to pay those 80 employees, but you have no income! Each month your treasury will take a big hit. Instead your are stockpiling cotton (up to 8000!). So there is NO revenue coming from Cotton. Even if it was, it cannot handle the output of 10 Cotton plantations. Now remember that your factory is not working. Factory processed ALL cotton into clothing.After all you have 10 profitable plantation right? Let’s look at the revenue requirements: The game will tell you everything is fine. Tropico now stockpiles all your Cotton inside the factory, it does not really care the factory is not working. Unfortunately the factory is not working, because you have no High SChool educated tropicans. Now that you made a lot of Tropican dollars you construct a single Textile Factory. Scenario 2: Build a single Textile factory The promised profit flows into your treasury after this list is complete: And Indeed, AFTER the products are moved to your dock, and AFTER a trade ship has docked you will see your treasury increasing. These Cotton plantations generate a profit. So you have constructed 10 cotton plantation employing 80 happy Tropicans. The biggest issue with Virtual profits is that there is a huge disconnect between what the game tells you is happening, and what is actually happening to your treasury. You will not see any treasury gains if you do not export.Because you already payed the cost, your treasury will be boosted by the full revenue when a ship docks.At least not according to Tropico 5’s profit figures. Supplying your own inputs (vertical integration) does NOT affect profits at all.Advantageous export deals also have zero effect. Meaning expensive import contracts will not change the profit listed. Your profits are not influenced by your trade agreements.However the trick is that the export price and input cost are BOTH 100% based on the value listed in the Alamanc (Almanac>Economy>Resource overview). Profit = Revenue – Budget – Input cost Issue with profit formula Revenue = Monthly Production x Export price ![]() These profits are calculated by the following formula’s Profit formulaĮvery building in Tropico 5 lists its Monthly profit. It can best be described as as a virtual profit. Unfortunately it has same flaws from a business perspective. Mathematically the profit calculation displayed in-game is accurate. Tropico 5 profit is actually a Virtual Profit You check all your industries and everything is making a profit. Then for some unknown reason your Treasury starts to decline. At some point you are doing fine and you are making a decent profit. Everyone playing Tropico 5 will recognize this situation.
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